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Really cool to see advances/research in foveated display techniques. Simula's Portable Linux VR headset (www.simulavr.com) is planning on having a rudimentary
by georgewsinger 5y ago
Really cool to see advances/research in foveated display techniques.
Simula's Portable Linux VR headset (www.simulavr.com) is planning on having a rudimentary eye tracking/foveated rendering system.
One of the most important long-term barriers to widespread VR adoption for office work/programming is matching & surpassing the quality of what can be displayed on traditional (e.g.) 4K monitors. It's hard to justify spending 14 hours a day working in a VR headset when the text quality is visibly less sharp than comparable traditional screens. Advances need to be made.
- jjoonathan 5y agoI disagree. I think the minimal viable HUD is quite minimal, because most of the value is in the "Heads Up" rather than the "Display." Consider a clip compilation of people walking into poles and tripping into fountains while looking down at their phone. What were they doing, and could your MVP AR glasses have supported it? If the answer is "yes," you have a product.
- CharlesW 5y ago> I think the minimal viable HUD is quite minimal, because most of the value is in the "Heads Up" rather than the "Display." You're thinking of AR, while the parent is talking about VR. They're pretty different use cases, and some of those VR use cases need significantly high resolutions to unlock.
- jjoonathan 5y agoYep, strange, could have sworn it said AR, and that there was a sibling comment discussing exactly this. Ah well.
- Aerroon 5y agoOne day there will be an AR heads-up display with an AI that would've alerted you to your misunderstanding! But alas, not yet.
- nradov 5y agoWhy would anyone want the hassle of wearing a VR headset for routine office work? It does nothing to improve productivity for most tasks. The value of VR is in other use cases.
- WhatIsDukkha 5y agoOpen office plans and hotdesking are two miserable and widespread trends that VR might help with...
- RamRodification 5y agoWhat if the "hassle" was solved though? If we get comfortable, light weight, easy-on/off HMDs with good enough resolution I think it will be a game changer. I work from home with two monitors. If I could pop on a pair of goggles and get infinite screen space I think that could definitely improve my productivity.
- piyh 5y agoIt'd give me whiteboard sessions back with my coworkers. The non-productivity boosting feeling of hanging out in the same room. The productivity boosting of having as many displays wherever I want them.
- Abishek_Muthian 5y agoPersonally, solving the motion sickness for long term VR usage is the first thing to consider VR for productivity improvements in general office work. But I'm at the extreme end, The demo from simulavr made me nauseous. I presume even if for someone not being affected by motion sicknesses as bad as me would find it difficult to use it continuously for hours together right?