3 ms·
Interesting but this is kind of a big caveat. >redstone, hostile mob, and weapon support Aren't these the slow things? Is it just player position and map dat
by jayd16 5y ago
Interesting but this is kind of a big caveat.
>redstone, hostile mob, and weapon support
Aren't these the slow things? Is it just player position and map data that's synced through a central DB? I would assume the bulk of the work isn't done yet.
- the_gipsy 5y agoYes but crossing servers seamlessly is a huge step forwards.