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Ah yes I immediately thought of civcraft too. > a victim of its own success due to the large player count. It would often have 250+ players who would build the
by the_gipsy 5y ago
Ah yes I immediately thought of civcraft too.
> a victim of its own success due to the large player count. It would often have 250+ players who would build these massive redstone machines
I always thought the redstone restrictions resulted in too many bots.