5 ms·
A repeat of my 2017 post for the original article. The issue not mentioned in the article is number of lines on the keyboard matrix used to detect keypresses.
by smallstepforman 5y ago
A repeat of my 2017 post for the original article.
The issue not mentioned in the article is number of lines on the keyboard matrix used to detect keypresses. Cheaper non-gaming keyboards can only detect up to 4 simultaneous keystrokes. Gaming keyboards can detect up to 6. That may not sound like a significant difference, but if you're moving diagonally (eg. W and D), running (Shift), holding an item (or use) (E) and jumping (space), that is 5 keys which need to be processed. Moving from my older Gaming keyboard to a generic Logitec keyboard, and I was no longer able to run diagonally in FIFA games while doing trick moves. So the non gaming keyboard made me stop playing that game.
- vehemenz 5y agoThe feature you are talking about is called n-key rollover. Cheap keyboards generally don't have it. Similar to you, I discovered the issue in the 90s with FPS games. Keyboard manufacturers have been designed with n-key rollover as a feature since the late 70s, believe it or not. Keyboard technology has, in many ways, regressed since then. Fortunately, good keyboards are finally being made again—they just need to work on appearance and decent layouts again.