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There's some confusion here. Godot's licensing is permissive; the only licensing issue is that the console SDKs can't ship with the Godot editor out of the box.
by brundolf 5y ago
There's some confusion here. Godot's licensing is permissive; the only licensing issue is that the console SDKs can't ship with the Godot editor out of the box. It can be hooked up to them, but you have to do it yourself. This is a problem, but not an insurmountable barrier.
- cyber_kinetist 5y agoOr you could pay for some third-party company to port your Godot game for you. There seems to be a few if you Google them.
- georgeecollins 5y agoThanks, that's good to know. Would there be any issue like that with an Oculus SDK?