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The project page seems to be at https://hackaday.io/project/178243-lucidvr-budget-haptic-glove https://hackaday.io/project/178243-lucidvr-budget-haptic-glo...,
by kbenson 5y ago
The project page seems to be at https://hackaday.io/project/178243-lucidvr-budget-haptic-glove https://hackaday.io/project/178243-lucidvr-budget-haptic-glo..., and has a good video explaining the process he went through to get it working and what actually goes into it.
- GekkePrutser 5y agoOne usecase though for him is to use your hands in VR. Hand tracking already has that covered though it's not yet perfect. But much more natural than using gloves. Being able to feel things in VR would be a big thing though. Especially if the gloves can also push back. So you could push against a wall and feel it. But in order for that to happen they'd have to be attached to something, not sure how that would work. But it does look like he's got feedback of hand held objects working which would be interesting too.
- wizzwizz4 5y ago> But in order for that to happen they'd have to be attached to something, Only if you care about getting momentum right. If you push against a wall, feel pressure on your hand, and your viewpoint moves away from the wall, then (apart from the motion sickness) that's a pretty good wall simulator.
- webmaven 5y ago> > But in order for that to happen they'd have to be attached to something, > Only if you care about getting momentum right. If you push against a wall, feel pressure on your hand, and your viewpoint moves away from the wall, then (apart from the motion sickness) that's a pretty good wall simulator. In theory, you could get a bit more resistance than just the tactile feeling of pressure by bracing against the user's body in some fashion, but mechanically that might be hard to accomplish without what amounts to a wearable robot arm automagically interposing surfaces wherever you are supposed to feel them (and of course it would fail fairly dramatically as soon as you tried to lean against a wall or a tree).
- worldsayshi 5y agoHere's a video where they put a glove together and talk about its features and also show a bit of the grasping feedback feature: https://youtu.be/laZOSSEGqq8 https://youtu.be/laZOSSEGqq8
- filoeleven 5y agoHere’s my favorite VR glove video, from Smarter Every Day. They have enough sensors in the palm to let you feel a spider’s legs walking on it. https://youtu.be/OK2y4Z5IkZ0 https://youtu.be/OK2y4Z5IkZ0
- creativenolo 5y agoHand tracking is more natural feeling when it works. But requires your hands to be in view of the sensors and not be occluded by each other or different objects. That adds an awkwardness to the interaction which limits the possibilities.