2 ms·
you want your view to do something, to participate in the render loop, to animate, user interaction etc. look at the example on the main page: https://github.co
by mlsarecmg 5y ago
you want your view to do something, to participate in the render loop, to animate, user interaction etc. look at the example on the main page: https://github.com/pmndrs/react-three-fiber#what-does-it-look-like https://github.com/pmndrs/react-three-fiber#what-does-it-loo...
- dheera 5y agoSo just do it with VRML5 like HTML5. <cube id="myCube" x="0" y="0" z="0" width="10px" height="10px" length="10px" onClick="someFoo()" onMouseOver="someOtherFoo()" onTouchStart="someBar()"> <video src="blah.mp4" rotateX="45deg" rotateY="30deg" autoplay="true" loop="true" onClick="document.querySelector('#myCube').rotateX(45);"> ... No reason the above can't be done. But many people will come up with lame excuses about why we shouldn't have nice things.
- mlsarecmg 5y agoi can't say why webgl took over, as well as threejs, but i like how close to the metal they are. i would also much rather have a lower level representation underneath instead of starting outright with a markup language. i think that's why vrml eventually faded. i generally don't see why 3d should be represented in html. as for react, it merely expresses threejs, and adds something which three doesn't have: self contained components that are now sharable. something like this: https://twitter.com/0xca0a/status/1394697847556149250 https://twitter.com/0xca0a/status/1394697847556149250 just didn't exist in the web previously.
- e12e 5y agoI mean, this looks like a nice, more modern approach - but vrml did allow full interaction? For something that works in current browsers, see eg: https://github.com/create3000/x_ite/wiki/Sensing-viewer-actions https://github.com/create3000/x_ite/wiki/Sensing-viewer-acti...