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Is that just the people with bad eyesight or who are neuro atypical and so can't see the flaws and/or tell from the weird body movements? What's the closest ex
by pbhjpbhj 5y ago
Is that just the people with bad eyesight or who are neuro atypical and so can't see the flaws and/or tell from the weird body movements?
What's the closest example in mainstream media of cg human that [almost] passes?
- ben_w 5y agoCGI is much more widely used in film than I think you think it is. Half the distance/crowd shots in LotR nearly 20 years ago now were CGI, from what I remember, and e.g. the following scenes of the car sequence in Deadpool use CG humans in far more places than I’d guessed from having watched the film: https://youtu.be/C8D_o8bOeOc https://youtu.be/C8D_o8bOeOc The cinematics in videogames likewise can be pretty convincing, even when the gameplay itself isn’t so much. Edit: And then there’s AI-generated faces like these: https://thispersondoesnotexist.com/ https://thispersondoesnotexist.com/
- Fricken 5y agoPrincess Leiah was reanimated in star wars sequels. She made it pretty deep into the uncanny valley, and died there. No digitally rendered realistic human has ever made it through the uncanny valley. The uncanny valley is to be avoided at all costs, but many digital animators refuse to learn. Gollum from LOTR worked well because it didn't matter that he was in the uncanny valley. He's supposed to creep you out, it suited his character.
- outworlder 5y agoLeiah (and Tarking) are not good examples. Blade Runner comes awfully close. Compare the original movie footage with the replicated 3D version and it's almost impossible to tell. https://www.youtube.com/watch?v=nQcxEo5MUc8 https://www.youtube.com/watch?v=nQcxEo5MUc8 I'd say, rendering is basically solved. The problem now is animations. Very hard to replicate all micro expressions and imperfections we have come to accept from humans. Even humans with motion capture rigs seem to be insufficient. That said, what about the John Connor death in Terminator: Dark Fate? What's uncanny about that? https://www.youtube.com/watch?v=49YHDbdRP0A https://www.youtube.com/watch?v=49YHDbdRP0A Behind the scenes: https://www.youtube.com/watch?v=B4Rm9k7kTZQ&t=60s https://www.youtube.com/watch?v=B4Rm9k7kTZQ&t=60s
- pbhjpbhj 5y agoLeia and Moff Tarkin (sp?) were not convincing to me - they're incredible feats, but it just looked like a couple of video game characters stuck in the movie (I'm being a bit harsh there). One shot of Tarkin was pretty great, until he moved. I'm not at all saying this isn't all incredible progress, but it seems like it's almost asymptotic to creating a convincing on screen effect? Thanks all for the links and suggestions for scenes to check out.
- Grakel 5y agoUh, Neuro atypical people are much more likely to spot the fake, and are also much more likely to have been doing the modeling and rendering.
- pbhjpbhj 5y agoHmm, I would have expected that to be true in one direction from the norm but not the other - how is it that only people in the middle can't spot unnatural motion? I'd have expected rendering and modelling to attract quite different sets of people.