4 ms·
Is there any evidence that the technology for the meta verse is anywhere near ready? The underlying tech of VR has been 5 years away for the last decade, consu
by lumost 5y ago
Is there any evidence that the technology for the meta verse is anywhere near ready? The underlying tech of VR has been 5 years away for the last decade, consumer adoption of the early devices is mixed at best.
This reminds me of the old MS office videos that looked so cool but were ultimately just vapor ware.
- vyrotek 5y agoIf you ask my kids, they'd say yes. RecRoom on the Quest2 is a huge and fun. It's full of social spaces and games. They'd spend all day on it if we'd allow it.
- esyir 5y agoThat's unfortunately why I avoid those spaces, even though I'm a huge fan of vr. Too many squeakers. Make being there a massive pain.
- Hammershaft 5y agoAny link on the old MS office videos? Never heard of this
- lumost 5y agoThere was a series of them made from 2009 to 2015. Originally they were intended to show what Microsoft productivity products would look like in 2020. Here is the first one that I could find, as far as I can tell Microsoft doesn’t distribute them anymore. https://youtu.be/8Ff7SzP4gfg https://youtu.be/8Ff7SzP4gfg The big ideas were that screens would be everywhere, and dedicated animated touch interfaces would be the default computing interface. This motivated the development of the windows 8 and Microsoft surface line of products to at least a certain extent - but looking at the videos it’s clear that nothing remotely like what they show would have been possible/common in 2020.