6 ms·
A very weird/creepy interactive girl, but great rendering
- 01Michael10 15y agoOK, that was creepy...
- donniefitz2 15y agoYes, very creepy. And here eyes are bloodshot. She looks like she's been toke'n some virtual weed.
- Groxx 15y agoWhy do you think they call it a "token ring" network?
- codingthebeach 15y agoThat's not just the uncanny valley, that's the uncanny canyon. http://en.wikipedia.org/wiki/Uncanny_valley http://en.wikipedia.org/wiki/Uncanny_valley
- njn 15y ago:NOOOOOOOOOOOOooooOOOOOOOOOOOOOOOOOOO
- shii 15y agoReminds me of that one Microsoft search site that was interactive with some lady at a desk, used to launch Bing or something. From 2008 I believe. it was http://ms http://ms (name of chick).com I remember. Also, there were other swfs like this from way back on ol feanor's directory: http://www.feanor.net/z0r/shock/ http://www.feanor.net/z0r/shock/
- fishtastic 15y agoHow was the rendering done? I guess that some facial features are made from blended texture mapped polygons (the hair and the neck). The face and the eyes might require some other tricks. What amazes me is how efficient the rendering is. It uses flash for rendering and is running fast on my netbook. If this could be taken into 3D games, it would make the game characters much more realistic/scary.
- tintin 15y agoWell I think it's over 4 years old. At the time I read something about it and I think they were stacking 2D images fading and scaling them. As I remember well there was no 3D involved. Did a quick search but I can't find the article.
- Geee 15y agoWhy this can't be used in games? First, you can't change the viewing angle because it's not full 3D. Secondly, the lighting is static (from photograph setting) and thus the shading remains static all the time. In addition, facial animations will be limited. I have to say though that bad looking characters in games are usually fault of the artist, not the underlying technology.
- Splines 15y agoThere could be places you could use it (think of the unit portraits in RTS games like Starcraft). Not to say it would be worth the effort, but there are niche use-cases.
- sosuke 15y agoThe site http://www.motionportrait.com/e/ http://www.motionportrait.com/e/ seems to be the author it's down too. This I think is another implementation though http://labs.mppark.jp/hige/ http://labs.mppark.jp/hige/
- cpg 15y agoIt seemed for a bit as if clicking around the mouth would make her smile ... or smile more often. Still hard to tell!
- davidw 15y agoIt'd be great if she had a chameleon tongue that, at intervals, would whip out and try and catch the mouse pointer.
- parallel 15y agoSomehow, no idea why, that seems really appropriate.
- mukyu 15y agoReminds me of this version from years ago. http://b.bngi-channel.jp/psp-haruhi/sos_pop03.html http://b.bngi-channel.jp/psp-haruhi/sos_pop03.html
- luke_s 15y agoWow, that's actually so much more comfortable to look at than the original. Because this ones a cartoon, it doesn't fall into the uncanny valley.
- phatbyte 15y agoeyes all red....that girl is high !
- swombat 15y agoThis is not a rendering, it's just some texture scaling and layering... It's fairly well done, but it's made of photographs, not 3D. I'd expect a site-full of geeks to be able to tell... You can easily spot that the distortion of the hair and stuff involves scaling of textures, not rendering.
- radarsat1 15y agoOP said "rendering", not "3D rendering".
- jeroen 15y agoThis is at least three years old: http://www.whatheck.com/2008/04/creepy-girl.php http://www.whatheck.com/2008/04/creepy-girl.php
- kalleboo 15y agoThis technology actually sees some use on Japanese TV http://www.youtube.com/watch?v=gDvIJtqQWwk#t=131s http://www.youtube.com/watch?v=gDvIJtqQWwk#t=131s I instantly thought of this when I saw the characteristic head-swaying
- pygy_ 15y agoShe'd be far less creepy if her gaze remained stable while she moves her head.
- ChrisNorstrom 15y agoThe bloodshot red eyes really aren't helping. Amazing though.
- JoeAltmaier 15y agoUncanny how if you thrash the mouse, her eyes thrash at inhuman speed. Some kind of damping would help it be more natural?
- richardk 15y agothis should replace xeyes...
- fedorabbit 15y agojump out from no where... scared the shit out of me... but really, pretty cool work...
- zeeone 15y agoShe looks stoned out of her mind!
- inportb 15y agoVery creepy indeed. http://i55.tinypic.com/1zfo0fb.png http://i55.tinypic.com/1zfo0fb.png