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Looking for a co founder to make a open world game with complex and extensive use of procedural generation techniques. Zoned game servers, generation of buildi
by jokoon 5y ago
Looking for a co founder to make a open world game with complex and extensive use of procedural generation techniques.
Zoned game servers, generation of building interiors and cities, perlin noise with layers, erosion, etc. I was inspired by outerra and others, but outerra is not planning to make a game so I want to do it. I have demos to show my progress.
I'm based in France, but I'm fluent in English and C++.