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It's strange how people usually completely ignore decades of efforts like Second Life and several other companies that were less successful when they talk about
by ilaksh 5y ago
It's strange how people usually completely ignore decades of efforts like Second Life and several other companies that were less successful when they talk about this concept.
And also how multiplayer gaming in general isn't really included. To me, multiplayer gaming is where the real numbers have gone for the multiverse. It's just that most people don't care so much about things being completely open, configurable and user-scriptable as much as they do about other parts of the experience being smooth.
I actually think that the fact that these platforms such as SL and many others no one has heard of are so configurable makes a lot of people want to avoid them because it seems like work rather than play for them. And also the lack of constraints can be an intellectual burden for people.
But we do have things like Roblox and other contenders now that are more open.
I think to really get to the original cyberpunk spirit of the metaverse, we are going to be waiting for more comfortable VR gear to be widely available and cheap. Such as VR/AR using new technology that is much more like wearing a normal pair of glasses. I also think that wide deployment of new faster low-latency Wifi is going to make a difference in what applications can do.
Technology improvements like these are coming up over the next few years.