3 ms·
The biggest contributor to latency in any VoIP solution is the underlying network latency. Even though Mumble uses modern low-latency codecs such as Opus, it is
by allarm 5y ago
The biggest contributor to latency in any VoIP solution is the underlying network latency. Even though Mumble uses modern low-latency codecs such as Opus, it is difficult to compete with Zoom/Webex/others because Zoom and Webex are not only clients, but also the backbone network. If you want to use Mumble (or any other similar service) in an international firm, you'll need to invest in a low-latency network with proper QoS to deliver an experience similar to Zoom/Webex. I guess it would be cheaper to just use Zoom/Webex in this case - we spent millions each year for our 10-20 Mbps MPLS network at one of my prior jobs (not including the cost of the engineers).
However, it might work for a smaller company.
- patentatt 5y agoBut everyone generally accesses Zoom/Webex/et al over the public internet, right? Do they implement a CDN-like series of endpoints and have some special sauce low latency network in between nodes? Genuinely curious.
- rightbyte 5y agoWith P2P sound there is no need for expensive slow servers serving free tier users. Scalable! But companies have a hard time letting go of control and 'value add'.
- kevincox 5y agoFor some markets P2P is not acceptable. For example in "gaming" markets people will DoS any IP they see so hiding your IP behind a relay service like Discord is essential.
- rightbyte 5y agoSure but it should not be a problem for friends or teams. I use Steam voice chat to talk to my brother and I find it by far the best one. Low latency and no filter BS. I don't think it is P2P though. I and my friends used Ventrilo earlier and the level of QoS you get from hosting on a low load computer with like 4ms ping to each node is insane compared to modern alternatives ... For a two way call Ventrilo is essentially P2P.