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I do think if they "deliver early and then iterate on." people would lose interest and it would be much more difficult to raise money. PS: I've introduced Agil
by KingOfCoders 5y ago
I do think if they "deliver early and then iterate on." people would lose interest and it would be much more difficult to raise money.
PS: I've introduced Agile in several companies as CTO, no need to convince me ;-)
- jerf 5y agoIn this situation, I'd fully expect them to deliver something early, and then sell another game in the next generation, or sell DLC, or something like that. It's more-or-less a proved revenue model; nobody's quite doing something exactly like Star Citizen, but there's plenty of games that are "the previous game's engine and possibly content, but more". It's popular to hate on sequelitis, but I actually often enjoy those games, because the developers are not struggling just to get the engine to do what it is they wanted or learn how to do the basics, and are now creating a game quickly and confidently based on experience.
- georgeecollins 5y agoThat just invites the disappointment of Star Citizen being like other games. As long as it is never finished it can potentially be completely revolutionary.
- KingOfCoders 5y ago"It's more-or-less a proved revenue model;" Excatly, and it will exactly produce the games we currently have.