5 ms·
Of course, I think I can help. What is trying to be communicated here is psychographic content will be delivered via standard device substrates existing in wel
by deeviant 5y ago
Of course, I think I can help.
What is trying to be communicated here is psychographic content will be delivered via standard device substrates existing in well aligned usage patterns that will no doubt delight the end-user with value. Metaverse here simply means they will deliver an experience that is parallel to user expectation yet orthogonal to the digital representation of the physical model of the prevailing social zeitgeist.
Or maybe someone just read Ready Player One recently, and is just thinking: We're going to build the Oasis but nobody could possibility understand what that is, I'll have to break it down into easy-to-misunderstand corpobabble.
- tomc1985 5y agoI appreciate the irony of your second paragraph
- hprotagonist 5y ago> We’re going to build the Oasis and The Black Sun was there first. Can i interest you in a loose collection of extremely janky perl scripts? The bar’s owner hates it but, who cares? If he kicks us out we can just race bikes for a while until the fuss blows over.
- deleted 5y ago[deleted]
- nixpulvis 5y agoAny idea where a guy can score The Librarian these days? Wikipedia is cool and all, but it's lacking a certain... finesse. On a more serious note, I think these are different metaverses. Ours is pretty much locked in VR as far as I can tell, and Apple is building an overlay on zeroth-order reality, aka AR. Arguably harder and more powerful if done properly. Which I'm sure it won't be. :P
- chipotle_coyote 5y ago> Arguably harder and more powerful if done properly. Which I'm sure it won't be. My response is kind of stuck between "that's overly cynical, isn't it" and "statistically speaking, that's pretty likely". (I was actually working at an early AR project at Nokia a bit over a decade ago, at the time called Point & Find, later called CityLens. It gave me a feeling that good AR may be one of those things that remains "just a couple years away" for decades.)
- hnuser123456 5y agoDefine "good AR"? Pokemon Go is nearing its 5th birthday. A VRchat overlay you can use on the street? If you get the Epson AR glasses, combine it with the Quest 2's Snapdragon XR2, and mess around in Unity for a bit, that could be done by the end of the year. Create an app that's killer enough to make up for the bulkiness/inconvenience/price of a version 1 streetwear AR headset and we'll be getting somewhere.
- chipotle_coyote 5y agoThat's fair -- with the caveat that your last sentence is asking for a lot. :) I think Pokemon Go did a great job of being an AR game, although I couldn't help but notice that literally everyone I knew playing it turned off the camera functionality after a few weeks and gave up on the AR overlay part. I don't know what the "killer app" for AR is really going to be. CityLens and comparable apps like Yelp Monocle on smartphones clearly haven't cut it. (Show of hands: how many people remembered Yelp had an augmented reality mode? I don't think it's there anymore.) I think the big challenge now is thinking of applications that aren't games where using goggles/glasses give you more than incremental improvements over putting the UI on your wrist or in your ear(s).
- hprotagonist 5y ago>I don't know what the "killer app" for AR is really going to be. I wonder if it really is a navigation HUD. For example, i’d love this, with some auditory interface, for things like cycling and motorcycling and also probably normal driving too. Safely presenting salient information in the same depth of focus as the road, and giving me tools to interact with it with voice, would be good AR in those situations, and i’m in them pretty frequently. Is that a big enough market? Will it inevitably descend into the inverse of They Live? we’ve given the hardware a shot at least a few times now and wearable glasses tech has not yet been useful. But i can’t think of anything else.
- ryanmcbride 5y agoThat's where my mind immediately goes when I hear 'metaverse' too
- jsemrau 5y agoYou rmemeber Blaxxun from the '90s ? Man, that was a Metaverse.
- ant6n 5y ago>> Speak plainly and simply, folks. > Of course, I think I can help. (…)[jibberish] Lol, well done!
- abricot 5y agoListen to him. He speaks jive.
- amelius 5y agoDoes this have something to do with the reality distortion field?
- bjornjajayaja 5y agoLike a hipster wearing a monocle fashioned with metaverse-substrate. The new age user interface is like cup of coffee and a pipe with eco-friendly, translucent tobacco.