5 ms·
Commits are immutable, itś incredibly hard to destroy data that has been committed. Even if they become loose objects, Git is very conservative when it comes to
by cerved 5y ago
Commits are immutable, itś incredibly hard to destroy data that has been committed. Even if they become loose objects, Git is very conservative when it comes to deleted that. If you have uncommitted data, git will refuse to do lots of operations. The default is always to not delete changes, even if resetting a branch.
Contrast that with TFVC which tries its best to nuke everything within it's reach (that is not under version control) in inexplicably stupid ways.
tf reconcile . -r -clean
This command is equivalent to
git reset --hard origin/head && git clean -fdx
Because that's sensible.
tf reconcile . -r -i clean
One might think -i is a short flag for -ignore. No. It's short for -preview. That's a "feature". Good luck finding the documentation for this idiotic behavior.
How about if you pipe a list of files into tf reconcile, to avoid it's idiotic behavior? Say
git ls-tree HEAD -z | xargs -0 tf reconcile -r -clean
You better hope that ls-tree outputs something, otherwise that is the same as calling
rm -rf .
I can't say I recognize your experience. You only risk creating a mess of changes to the point where it's hard to recover due to the share amount data it hasn't deleted.
- dorian-marchal 5y agoUnfortunately, it is still very easy to lose data, e.g. by trying to undo a temporary commit with `git reset --hard HEAD^` (note the --hard option) before committing your changes.
- AlexSW 5y agoAgreed. I consider myself pretty competent at git (consistently helping out the rest of my team of ~15 people with it) and even then I've shot myself in the foot using `git checkout --` instead of `git reset` before to unstage a file, and lost all of my work on it. Really felt that should have given a warning.
- cerved 5y agouse git stash instead to unstage changes not committed to the index and you'll never lose anything ever again
- unknown_error 5y agoThe point is that you shouldn't have to learn everything by brutal trial and error, losing hours of work each time you try to learn a new operation and make a small mistake. It's the same reason consumer operating systems have a trash can and undo features. Just railing on people with "you should've known better" doesn't really help.
- still_grokking 5y agoWell, reading the fucking manual BEFORE you touch a machine is a very good idea. Otherwise the machine may rip out your limbs, or worse. The manufacturer of the machine won't be responsible for sure if you didn't even read the manual… Clear case. That's reality in engineering. If developers want to call themself "engineers" they should behave as such. On the other side you don't let people without special training even close to industrial machines! The risk they could get killed by an accident is just to high. Here lies the discrepancy actually: "Software industry" is as much an industry as running a kindergarten is. Also there is the most time no "engineering" at all in "software engineering"… Just trail and error until "something works" (or at least looks on the surface like it would, no matter how broken it is on the inside). As long as people are supposed to "learn on the job", and there are no clear quality / security standards in this "industry", and stuff is called "engineering" even no true engineering approaches are followed, nothing will change. Machines will continue to kill people in completely avoidable accidents (virtually)… But that's in my opinion a fully homemade misery actually.
- unknown_error 5y agoY'know, for some of us peasants, dev work can just be a way out of poverty. We don't have engineering degrees from a top school, we don't work for the FANGs, and we don't work on mission-critical code. The software industry has expanded a lot since the 80s, and now hobbyists can and do make a living out of it even without formal training. So what? When I started web dev, I earned $15/hr. Beat the $8/hr I was making before that in landscaping. Now I make a little more than that, which still isn't much. My clients/employers don't pay crazy wages and they don't expect crazy quality work. They know they get what they pay for, and it works out for both parties. Maybe's OK to have shitty, mediocre code for 90% of the world's needs... a small biz website, with the ecommerce/PCI bits outsourced? Sure, why not. It mostly works, and if it goes down for a few hours a year, maybe that doesn't meet super-reliability standards (can we count 8s instead of 9s?) but it gets the job done well enough? Shrug. Sure, proper engineer techniques matter for certain applications. I would never want to touch industrial machines, or medical, or space, or automobiles... anything that could blow up and/or kill someone. But most code out there is just for some local, small-scale use, mostly temporary anyhow and bound to obsolete in a few years if not months. There will always be mediocre businesses needing mediocre devs for mediocre pay, just as there will be elite enterprises that require the world's smartest people. Problem is, git was designed by the super smart for the super smart, great engineering with terrible UX. And it was kinda just trickled down to the rest of us, and it feels a bit like trying to teach Mom to use DOS and edit config.sys just to play a game. Now consumer software UX has leaped forward by decades and it shows, but a lot of the command-line dev tools are still incredibly arcane. They don't have to be, but it's not a priority to fix/improve their UX because, I suppose, it's engineers who are proud of their engineering, not proud of their ability to dumb it down for the rest of us. I don't blame them, I just know I can't meaningfully contribute to git (the project) because I'm not smart enough, well trained enough, whatever, and that complaints would fall on deaf ears like yours. It's an altogether different culture. Elitist by design, or meritocratic if you will. And believe or not, I've probably spent more time learning git -- reading documentation, diagramming it out with coworkers, cloning repos and experimenting with commands, etc., following a shit-ton of tutorials -- than any other skill I've ever had to learn. It was quicker to learn Perl and regex than mid-level git. If you want to pay for the world's would-be engineers to receive all the training to go from mere dev to proper "software engineers", by all means please do. But otherwise, well... you know what? World's gonna keep producing mediocrity. Most of us are just average.
- cerved 5y agoThat's why it's a flag. You could do git reset HEAD^ && git stash instead Also, git reset ---hard HEAD^ deletes nothing. The commit HEAD was pointing is not deleted. You have to work really hard to delete that commit accidentally
- glandium 5y agoIt does delete whatever uncommitted changes you had.
- still_grokking 5y agoWell, that's the purpose of "reset". You explicitly ask the system to delete whatever uncommitted changes you had. If you type in "rm -rf ." there will also be no "warning" about what happens next… I for my part don't like systems that after giving it a command very explicitly asks me whether it should really execute that command. "You just pressed the button to delete those files. Do you really want to delete those files?" "Oh, no sorry. I'm the operator of this system but I press buttons randomly just for fun. Actually I have no clue what I'm doing. Thanks for that pointer! Please ask me also the next time, as I'm not going to remember what this button does. In fact I have no clue at all what I'm doing." Dude… Git is not a backup tool. (Even you could use it as such). If you need a backup, make a backup. I'm aware of the fact this this comment may sound impolite to some. But out of my perspective it's a feature and not a bug that unixy systems traditionally don't ask stupid questions after you told them to do something. It's an attitude of respect towards the operator: The system assumes that the operator knows what he is doing. Asking questions in the style of "do you really, really want me to do what you just said" is on the other hands side just extremely rude against the operator—as the systems assumes the persons in front of the keyboard does not know what he is doing at all! I hate systems with build in "support wheels". The creators of such systems obviously thinks their users are cretins, and that's very annoying.
- naniwaduni 5y ago> But out of my perspective it's a feature and not a bug that unixy systems traditionally don't ask stupid questions after you told them to do something. It's an attitude of respect towards the operator: The system assumes that the operator knows what he is doing. By the way, have you ever run across a situation where the standardized behaviour of rm without -f (to wit, check the permissions of each non-directory, and, if it's not writable, prompt if stdin is a terminal)?