4 ms·
> This just adds a lot of stress for your employees. The worst is when full-cycle developers (and less often, the managers) jump ship to another team, org, or
by ignoramous 5y ago
> This just adds a lot of stress for your employees.
The worst is when full-cycle developers (and less often, the managers) jump ship to another team, org, or company after it is clear what they've built is a big ball of unmanageable, painful mud.
- Aeolun 5y agoBuilding that is certainly not limited to full-cycle developers. At the very least, there is 1 person that understands the entire thing.
- ignoramous 5y agoI meant to highlight that full-cycle developers can and do turn away from owning the thing. When you've got an SRE org, there's stricter guard rails in-place to ensure you don't end up building a frankenstein monster. For the same reason the Cloud makes sense, Serverless makes sense (offload what you can on to world-class experts who do know what they're doing)... SRE orgs would provide for better RoI than own-what-you-build teams, over the long run. That is, anyway, my armchair take.