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I got started with moria/umoria on the Amiga, which had beautiful graphical tiles. Then I played quite a lot of moria/angband in the terminal on Linux (occasion
by e12e 5y ago
I got started with moria/umoria on the Amiga, which had beautiful graphical tiles. Then I played quite a lot of moria/angband in the terminal on Linux (occasionally dabbling with the tileset/gui versions).
It's an interesting game.
> MAngband was (wait, IS! it had a release in 2020) a mind-blowing multiplayer Angband variant.
I still remember how delightfully different the game became with multi-player - mostly because it wasn't lock-step turns (a la Civilisation), but tick-based. I still think there's room for a multi-player rouge-like - but Mangband is not it for me.
But it remains an illuminating lesson in game design ("Completely change the feel of your game, with this one wierd t(r)ick!" :)