3 ms·
I think GP's point may have been specific to feature films. Games do have a lot of variety in 3D rendering styles, but how many of those do you see make it to f
by kadoban 5y ago
I think GP's point may have been specific to feature films. Games do have a lot of variety in 3D rendering styles, but how many of those do you see make it to films, especially mainstream films?
- dragontamer 5y agoWreck-it-Ralph kind of cheated, but... how many different styles of 3D animation did you see in that film alone? (Wreck-it-Ralph is sort of the "Who Framed Roger Rabbit" of this generation, so it makes sense. No one will say that Betty Boop has a similar drawing style to Woody Woodpecker, even if both are characters in "Who Framed Roger Rabbit") ------ Thanos (Avengers: Endgame), Shrek, Davy Jones (Pirates of the Caribbean), the Na'vi (Avatar), Spiderman (Into the Spiderverse), and the recreation of Princess Leia (Rogue One) are all 3d animation. Would you argue that they're the same style?
- lehi 5y agoThese are 3D characters from Pixar's most recent film: https://static.onecms.io/wp-content/uploads/sites/6/2020/10/15/SOUL-1-2000.jpg https://static.onecms.io/wp-content/uploads/sites/6/2020/10/...
- slothtrop 5y agoRight, not just rendering but character design and motion. One recent stand-out in 3D was "Cloudy With a Chance of Meatballs". The snappy, fluid and elastic movement, and designs, were a nice departure from convention that seemed to draw from 2d influences. Generally the other big studios knock-off the Pixar fashion. AAA games as of late are even more rigid as they aim for realistic-looking characters, save for monster-design. So you get the same brown-haired 6ft tall white guy hero in 90% of games.
- dragontamer 5y ago> AAA games as of late are even more rigid as they aim for realistic-looking characters, save for monster-design. So you get the same brown-haired 6ft tall white guy hero in 90% of games. I dunno if that even qualifies as a style for FPS games, let alone AAA games in general. Overwatch, Gears of War, Halo, Team Fortress 2, Destiny, and Splatoon all have distinctive art styles. Sure, some games take inspiration / style from other games (ex: Fortnite clearly is going for Overwatch's style). Call of Duty vs Battlefront both also take from each other pretty severely. But there's more to AAA games than just Activision or EA Games.