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This is exciting. I've always wanted to add proper networking support to my ioquake web port and now I have a good excuse: https://github.com/klaussilveira/ioqu
by klaussilveira 5y ago
This is exciting. I've always wanted to add proper networking support to my ioquake web port and now I have a good excuse: https://github.com/klaussilveira/ioquake3.js https://github.com/klaussilveira/ioquake3.js
Quake 3 networking is much more efficient and would definitely shine here. For the curious:
https://web.archive.org/web/20190316154729/trac.bookofhook.com/bookofhook/trac.cgi/wiki/Quake3Networking https://web.archive.org/web/20190316154729/trac.bookofhook.c...
https://fabiensanglard.net/quake3/network.php https://fabiensanglard.net/quake3/network.php
Not only it allows me to prototype for cheap, it actually allows cost to grow along with the userbase. Compared to something like: https://github.com/HumbleNet/humblenet https://github.com/HumbleNet/humblenet
- celso 5y agoLet me know if you need any help. We actually thought about using Quake3 instead of Doom but ended up going for the classic :)