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All I know is, this better bypass the dumb AF "MAc OS can't use CUDA drivers with the discrete GPU" Like, why tf did i buy the macbook pro with expensive discr
by weeboid 5y ago
All I know is, this better bypass the dumb AF "MAc OS can't use CUDA drivers with the discrete GPU"
Like, why tf did i buy the macbook pro with expensive discrete GPU and can't even use it to render GPU accelerated 3D. Seems like a primary use case
- rguetzkow 5y agoThis isn't Blender's fault, Nvidia discontinued the development of the CUDA Toolkit for macOS. Version 10.2. was the last version released for macOS [0]. > CUDA 10.2 (Toolkit and NVIDIA driver) is the last release to support macOS for developing and running CUDA applications. Support for macOS will not be available starting with the next release of CUDA. [0]: https://docs.nvidia.com/cuda/archive/10.2/cuda-toolkit-release-notes/index.html#cuda-general-new-features https://docs.nvidia.com/cuda/archive/10.2/cuda-toolkit-relea...
- weeboid 5y agoThis is a really weird response. 1. Nowhere did I mention Blender, although yes, this is a primary gripe 2. Even if I had, where does the inference that Blender somehow drove this come from? 3. Why leave out Metal2 and AMD frome the discussion?
- rguetzkow 5y agoSorry for the late reply. I assumed that your comment was about Blender given that you've commented on a post about it. I also assumed that the comment was directed at Blender because there have been plenty similar comments/questions w.r.t. CUDA support on Blender's Stack Exchange in the past. Since you were addressing CUDA in particular, that's what I did in my reply as well.
- weeboid 5y agoNo worries, CUDA (non)support on Mac is clearly directly created by Apple