3 ms·
It depends on how exactly you frame the question. If you ignore the implementation, its basically a procedural texturing technique? Those are widely used now.
by jayd16 6y ago
It depends on how exactly you frame the question.
If you ignore the implementation, its basically a procedural texturing technique? Those are widely used now.
If you're talking about a real time post effect, it would probably be a bit too slow for a few more years.
If you count SLAM techniques that label camera feeds for AR games, those are very close but I dont think most run at a full framerate.
- _Microft 6y ago"SLAM" is this: https://en.wikipedia.org/wiki/Simultaneous_localization_and_mapping https://en.wikipedia.org/wiki/Simultaneous_localization_and_...
- Aeolun 6y ago> If you're talking about a real time post effect, it would probably be a bit too slow for a few more years. The paper in question can apparently render at 2K and 30fps though. Or at least that’s what the videos claim.