3 ms·
That is only partially correct. As mentioned before, there are two types of WebGL canvas contexts out there: webgl and experimental-webgl. Former does not put t
by hubriz 15y ago
That is only partially correct. As mentioned before, there are two types of WebGL canvas contexts out there: webgl and experimental-webgl. Former does not put the GLX_ARB_create_context_robustness extension in place, which is basically what you're referring to.