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Sibling posters have pointed out technical issues but I'd like to point out that while chasing after each successive exploit might let them stay on top of the S
by jrumbut 6y ago
Sibling posters have pointed out technical issues but I'd like to point out that while chasing after each successive exploit might let them stay on top of the Starcraft rankings, it changes the accomplishment from "we made a model that understands Starcraft better than almost any human" to "we made a model that memorized a selection of very good strategies and tactics."
When it was first demonstrated, it really looked like it was doing very smart things (while also taking advantage of the fact that it doesn't have attention lapses and hand fatigue) and reacting well to different strategies on a level that was freaky to me.
- _carbyau_ 6y agoThis is why I stick to the definition some other HN poster provided: Cognitive Automation. But still really damn handy!
- codyb 6y agoLearning through encounter seems to parallel a lot of human learning though. The question is, can it then apply partial applications of learned techniques to create unique offenses and defenses in novel situations I think.
- pottertheotter 6y agoThis doesn't seem any different than what humans do. Whenever I've played games everyone is usually along some progression of memorizing a selection of very good strategies and tactics. Then someone figures out a new tactic that exploits a weakness. Then people start to learn from that and figure out ways to protect against it. Rinse and repeat.
- ghostbrainalpha 6y agoI always wanted to see if the AI could get to the point where it developed a novel strategy, that then changed the meta. Something humans hadn't thought of yet, but were also psychically capable of doing. Too me that will be the true moment that the AI has really surpassed us.