4 ms·
That, and off-by-one errors
by teraku 6y ago
That, and off-by-one errors
- airstrike 6y agoThere are actually only two hard problems in computer science: 0) Cache invalidation 1) Naming things 5) Asynchronous callbacks 2) Off-by-one errors 3) Scope creep 6) Bounds checking
- macksd 6y ago7) Project estimation
- DonHopkins 6y ago-1) Keeping secrets
- weeboid 6y agoLuckily, building better garbage collectors is easy: ref pointers to each cons
- wizzwizz4 6y agoNaming things is the hardest thing to do in computer science.
- DonHopkins 6y agoHa ha! I get the reference: http://people.cs.uchicago.edu/~wiseman/humor/ai-koans.html http://people.cs.uchicago.edu/~wiseman/humor/ai-koans.html Moon instructs a student One day a student came to Moon and said: “I understand how to make a better garbage collector. We must keep a reference count of the pointers to each cons.” Moon patiently told the student the following story: “One day a student came to Moon and said: ‘I understand how to make a better garbage collector... [Ed. note: Pure reference-count garbage collectors have problems with circular structures that point to themselves.]
- weeboid 6y agoold heads and new alike ~~grok~~ vibe
- gogopuppygogo 6y ago9000) communicating
- jsheard 6y ago4294967295) Integer underflows
- mbreese 6y ago7) February 29th.
- _joel 6y agoNaN) Javascript