5 ms·
> The usual answer is "performance", but that's a non-answer. Try to play https://slither.io https://slither.io The performance is horrible even in simple gam
by slezyr 6y ago
> The usual answer is "performance", but that's a non-answer.
Try to play https://slither.io https://slither.io
The performance is horrible even in simple games.
- andybak 6y agoSurely that's a poor implementation? The parent post's point still stands. Browsers are "good enough" a very broad range of games. There's ample evidence of this if you wanted to look.
- slezyr 6y agoSo, can you provide "good enough" games with "good implementations" that are somewhat popular?
- athrowaway3z 6y agoagar.io
- slezyr 6y agoIt lags even more that slither
- TheSisb2 6y agoVenge.io
- slezyr 6y agoIt looks even worse that Quake3 to me and it's gameplay is just dull.
- andybak 6y agoAren't you just moving the goalposts now?
- felipellrocha 6y agoYeah, they did. Goalpost went from "is it even feasible" to "did the devs implement a compelling game" as if it was impossible to create a compelling game over the web.
- kroltan 6y agohttps://krunker.io/ https://krunker.io/ Runs at a couple hundred FPS if left uncapped, and has very good netcode.
- modeless 6y agohttps://poki.com https://poki.com has 30 million monthly active users. That's more than e.g. DOTA 2, CS:GO, or any other single Steam game. Yes there is a lot of trash, but there is also some decent stuff on there.
- isodev 6y agoIt doesn't work in Safari or mobile browsers. It's quite far from the expectations of a versatile web platform. WebAssembly has a lot of potential, so one day... perhaps.
- crocodiletears 6y agoWorking pretty well for me on Chromium and Firefox mobile. iOS and everything on it using Webkit though, I'm sure there're some issues.
- isodev 6y agoIt's so frustrating to constantly switch between my favourite browser and whatever the developers had in mind.
- andybak 6y agoIf your favourite browser is Safari then there's a good reason developers might have targeted another browser - Safari is consistently slow in adopting the kind of features that enable more cutting edge web applications. That's not neccesarily a bad thing but you can't complain if you're trying to run cutting-edge apps on a conservative browser.
- isodev 6y agoI am happy they are experimenting with something fresh and cool. My complaint is that it can't possibly be anywhere near ready without being more inclusive. This comment goes beyond browsers - it's such a bummer when I try to play a game I like or one that someone recommended and then "oops, we don't support your device/browser...".
- andybak 6y agoBut doesn't that mean Apple gets to choose the pace of advancement and be the gatekeeper of features? At least on Desktop - it's not that much of a burden to have a second browser installed for certain apps, is it? I use Firefox for daily browsing but I've got Chrome and Edge for those times I want to run something that Firefox doesn't support (which is fairly rare). I imagine it's much less rare with Safari.
- onion2k 6y agoThat definitely lags when there's more than one or two 'snakes' on the screen. The performance sucks. I'd argue that shows that specific game is poorly coded more than it shows web browsers can't handle performant games. If you look at something like https://beta.unity3d.com/jonas/AngryBots/ https://beta.unity3d.com/jonas/AngryBots/ you'll see that browsers can, technically, cope with at least PS2 level graphics in a decent game running at a solid 60fps.