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I somehow fail to understand what this is, but am impressed by it nonetheless. Is this purely for animation designers with coding skills? I thought animation wo
by domano 6y ago
I somehow fail to understand what this is, but am impressed by it nonetheless. Is this purely for animation designers with coding skills? I thought animation work is done in editors with even less code required usually, but for me as a developer this seems more approachable.
I could not look at the advanced examples on my iPad though.
- eyelidlessness 6y agoAt least at a glance I think you’ve got this right. And I think it’s the same kind of productivity boost that came with graphics tools getting JSX/etc bridges. You can design and dev in the same environment with minimal handoff, far fewer broken expectations when they render differently due to different presentation metrics, and tons of opportunity to automate the design-build process and visual documentation.
- dmnsgn 6y agoWe're more geared towards programmers as you define what each node does in their code but you can choose to expose selected node parameters when exporting, for a designer/animator to potentially tweak. Sorry about the advanced examples, some use WebGL and might have issues on iPad Safari that we'll need to check.
- domano 6y agoI used Chrome FYI Thanks for the answer