2 ms·
Yeah, the first time we coded a scroller shooting game with my friend (at school), we were baffled that our terminal-based scroller lagged more than the raycast
by orwin 6y ago
Yeah, the first time we coded a scroller shooting game with my friend (at school), we were baffled that our terminal-based scroller lagged more than the raycaster we did two weeks prior. Was it a C vs C++ thing?
Turns out, creating then destroying every single missile/enemy was extremely costly