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Virgil 3D renderer provides some desktop GL emulation, so it is still somewhat usable. But a serious application expecting desktop GL would see glitches. My re
by aodaki 6y ago
Virgil 3D renderer provides some desktop GL emulation, so it is still somewhat usable. But a serious application expecting desktop GL would see glitches.
My recommendation is to use Wayland, and to play serious games on macOS (although such games are not available on Linux AArch64 anyway...)
- shadeslayer 6y agoVirgl3D should support emulating GL on GLES usecases. If you're seeing issues, please open bug reports on https://gitlab.freedesktop.org/virgl/virglrenderer/-/issues https://gitlab.freedesktop.org/virgl/virglrenderer/-/issues and we can try and look into them :)
- aodaki 6y agoVirgil 3D does good enough for my workload. I saw some problems in GLES backend support but they are minor and I have already written patches for them. However, as feature_list in src/vrend_renderer.c shows, some features are unavailable and cannot be emulated. It is good enough but not perfect (and I think it is reasonable.)