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I quit Twitter about 6 months ago. It was eerily similar to quitting smoking (which I did a couple years ago). Honestly, that scared me straight. The fact that
by leesalminen 6y ago
I quit Twitter about 6 months ago. It was eerily similar to quitting smoking (which I did a couple years ago). Honestly, that scared me straight. The fact that an app on my phone had similar addictive qualities to tobacco was alarming enough to keep me off. I still get the urge to log back in sometimes, but luckily I perma-nuked the account so I’d be starting from scratch, which is a large enough barrier to keep me from trying (for now).
- tinyhouse 6y agoIs Twitter more addictive than say HN?
- leesalminen 6y agoFor me, yes. My addiction on Twitter was centered around real-time news/events. HN doesn’t have that focus, so for me, it’s a lot easier to moderate time on HN. I love HN, and probably do spend too much time here, but at least I’m not pulling to refresh sorted by latest tweets for hours on end every time there’s a plane crash (literal or figurative).
- deleted 6y ago[deleted]
- tinyhouse 6y agoI much rather prefer discussion on HN for the simple fact that it's anonymized. That makes it much easier for users to up/down vote comments and it just works better. It shows you what people really think. It also makes everything more equal because it doesn't matter who you are or how many followers you have.
- firebaze 6y agoFrom my perspective, twitter is toxic as hell, focused on out-group shaming, blaming and finally hating. HN is open discourse, focusing on respect. At least to me.
- picks_at_nits 6y agoBeware. One thing that happens to people in a homogeneous community is that the out-group shaming becomes invisible. So everyone in every little community thinks that their community is respectful, but the other communities are about hating. Hacker News aggressively moderates to remove the most abrasive types of shaming, but you can still shame out-groups here, provided you do it civilly. See any thread about managing developers: At least one person will go on a rant about how managers are empty suits who do nothing useful and just get in the way while extracting rents in the form of cushy compensation packages. That kind of generalization is also out-group shaming, it just doesn't look like a bunch of misogynists complaining that there are too many women in tech demanding equity. (I'm in no way saying that just because Twitter has shaming, and so does HN, that the two are equivalent. They aren't even close to equivalent, because these things are not binary. But I am trying to point out how toxicity can be hard to judge from within a community.)
- firebaze 6y agoMy wife is a developer in the same company as mine (albeit in a totally different sub-orga). This is maybe the cause I don't share your experience (at all). She's the best paid person in her sub-orga. We're definitely lucky, but also the woman-vs-man topic isn't relevant at all here. We (as a company) are just looking at skill in all aspects, and she's good in most of them, as am I in a different subset. She also has a twin-sister. She works in a different company, different federal state, and she earns a bit more than my wife - and she also doesn't care at all about the shenanigans happening, she's just doing what she likes and is good at. If you don't believe me I'll create an email alias you can mail me at and we'll get into touch. Yes both of them have been humiliated, and this is what we should work against. But they have proven theirselves, and they have had support from co-workers, and instead of always putting blame on whatever, we should put focus on supporting good people, regardless of gender. This is so much lost.
- nlh 6y agoSlight non sequitur here but what you said about addictive qualities reminds me of a similar experience I had with a game a few years ago. I've never been hooked on nicotine or similar, but toward the end of 2017 a game (Simcity Buildit) dug deeeeeeeeep into my soul and for the first time in my life I had to aggressively quit something like that cold turkey. First I should say: It's a great game and really fun! (HA - I know I sound like a pusher...) I didn't spend any money on it. But man did I spend brain cycles and time on it. A few specific game dynamics really get their hooks into you - this concept of mini game-within-a-game "tournaments" which require your attention over a specific period of time (ahem weekends). My "rock bottom" was two things: I was on a long drive from LA to SF and I had my girlfriend open up the app to complete a few time-sensitive tasks for me while I was driving. There I was explaining "ok now swipe this. Drag it there. Great. Now do the same on this other thing. Ok thanks love!". The second was that a common strategy in the game where you start a second instance on a different device to mine certain resources (it was called a "feeder city"). So there I was on any given Friday night sitting on the couch with my iPhone AND iPad open, swiping away. One day it struck me that there was no end to this cycle. There was no winning. There was just more building and more swiping and more hours to go down the drain, and I just realized I had to quit. So I hard-deleted the game from my phone and iPad right in the middle of a weekend mini-tournament and never looked back. In the days following, I had very regular twitches and urges to go back. "Just one more"....I realized this was real addiction. Luckily it passed after a few days. But wow - what an eye-opener for me.
- adventured 6y agoI'm a bit surprised a city builder is highly playable on mobile. I've played Cities Skylines on desktop (and versions of SimCity in the past). I can't imagine trying to build anything of scale on mobile in a city builder though. Is it primarily the mechanics, feedback systems, that are enjoyable, rather than the visual construction aspect?
- Brendinooo 6y agoI got hooked on this in December after getting an iPad. Trying to moderate my usage. It helps to realize that 1) it's supposed to be fun and 2) I'll never be the best. I'd imagine I'll get off it a bit more once the weather warms up. It's really well-made. My biggest knock on it is that it's a typical "milk as much money as possible out of the user" game, so you never know which mechanics are truly random or which ones are set up to hack your psychology. Some of the nags/alerts wear on you. I also wish it was a bit more optimized for aesthetics (no diagonal roads!). But the UX is extremely good. The visuals are nice. The contests and general gameplay goals are engaging and fun. It's 4X-like, with that "one more turn" vibe and the need to balance multiple goals.
- jazzido 6y agoI could've written your same comment. As a (current) smoker, my experience of having quit twitter is exactly the same. I recently blogged about that [1]. It's in spanish, but Google translate does an acceptable job with it. [1] https://blog.jazzido.com/uncategorized/2021/02/12/mejore-su-vida-borre-twitter/ https://blog.jazzido.com/uncategorized/2021/02/12/mejore-su-...