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Such vendors are free to create game catalogs for their games (Steam-like), taking the user to the App Store for downloads. They can also have IAPs, Subscriptio
by isodev 6y ago
Such vendors are free to create game catalogs for their games (Steam-like), taking the user to the App Store for downloads. They can also have IAPs, Subscriptions and alls kinds of payment options. Apple's own Arcade follows this same architecture so I don't see Epic's argument at all.
When I am using my iPhone/iPad, I expect all apps to work with services connected to my Apple account. No user should be required to provide payment information to a shady 3rd party like Epic, Microsoft or whatever.
It is clear that the "antitrust" action is designed to allow Epic (and similar) to push a solution which is fit for their business model.
As a developer, I don't support the idea of alt-stores at all, it would mean that only big corps will have the resources to create and maintain such distribution channels. Nobody will go through the trouble of installing an alt store for my FooBar pet-project game. Also who is going to review these apps?
- enragedcacti 6y ago> I expect all apps to work with services connected to my Apple account. No user should be required to provide payment information to a shady 3rd party like Epic, Microsoft or whatever. Apple could make everyone happy tomorrow vis-a-vis IAPs by charging standard credit card processing fees (~2-3%)instead of 30% while still protecting your payment info from app developers.
- isodev 6y agoThe App Store is also a distribution channel. The 15% seems like a lot but I would have to pay, way, way more to achieve the same level of presence elsewhere (without nasty tracking ads).