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In the spirt of the article, maybe it would help to think of football as a turn-based game, rather than a real-time game. Most gamers have a marked preference f
by Zanni 6y ago
In the spirt of the article, maybe it would help to think of football as a turn-based game, rather than a real-time game. Most gamers have a marked preference for one but can still appreciate the other.
- paulmd 6y agoTurn-based strategy is more fun to play but RTS is much more fun to watch.
- kenneth 6y agoTurn-based strategy is more fun to play when playing with bots, real-time strategy is more fun to play multi-player. Waiting for others sucks.
- dragontamer 6y agoChess is the hot game to stream right now on Twitch. Clearly, there's a bunch of people who want to watch Chess play.
- brightball 6y agoThat’s the ideal parallel. There’s so much math to the game in the coaching and strategy. Clemson’s rise in college football has been entirely driven by it too. About 10 years ago we hired an offensive coordinator named Chad Morris who has a math degree. Stories about the detail in his playbooks was crazy. Player acceleration, top speed, directional changes, probability, specific angles. Almost every play had 3 things developing at once on a clock in the QB’s head based largely on his field of vision. After Morris left, Tony Elliot took over. Elliot has an engineering degree (mechanical I think). He missed our playoff game against Ohio State this year and the offense didn’t look anything close to what it was. Covid. There’s just so much going on with every play it’s crazy. Every detail of every player on the field matters for each play. It’s not a sport where one guy can carry your team.