3 ms·
The Win32 counterpart to the UWP-centric design guidelines are here[1], titled "The Windows Interface Guidelines — A Guide for Designing Software". Much more p
by Snitch-Thursday 6y ago
The Win32 counterpart to the UWP-centric design guidelines are here[1], titled "The Windows Interface Guidelines — A Guide for Designing Software".
Much more practical to designing native desktop software, whether you are using Win32/WinForms/QT or otherwise for your rendering engine. IMHO this is what makes a program 'intuitive' and 'natural' to many working adults ages 25+, which is often the target demographic, even if the program will not look 'modern' or have high "design award" value.
EDIT: and is even available in dead tree form: [2]
[1] https://www.ics.uci.edu/~kobsa/courses/ICS104/course-notes/Microsoft_WindowsGuidelines.pdf https://www.ics.uci.edu/~kobsa/courses/ICS104/course-notes/M...
[2] https://www.amazon.com/Microsoft-Windows-Experience-Professional-Editions/dp/0735605661/ref=sr_1_2 https://www.amazon.com/Microsoft-Windows-Experience-Professi...
- winrid 6y agoThe reason, in my opinion, that the patterns outlined here for Win95 are really nice is that they assume the user knows how to do very little.