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Full agreement, but I think danudey's version captures it better than yours as it better captures the current ruleset incentivizing bad behavior. Screw them: G
by esyir 6y ago
Full agreement, but I think danudey's version captures it better than yours as it better captures the current ruleset incentivizing bad behavior.
Screw them: Get stuff -> Net Positive
Screw them, get caught: Return stuff -> Net 0
Don't Screw them: Gain nothing -> Net 0
Given these rules, a rational agent would pick to screw them over 100% of the time.
- harry8 6y agoThat's the game theoretic analysis from an amoral standpoint. You'll forgive me if I don't think ignoring morality captures it better because you do have to embrace being a thief to take the optimal solution of a rational agent. There are many people who won't do that. Ignoring them doesn't seem quite fair to me.