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I haven't worked through this yet, but it looks to me to be a technique to get ahead-of-time Racket compiler, rather than run a dynamic, interactive IDE on iOS.
by watersb 6y ago
I haven't worked through this yet, but it looks to me to be a technique to get ahead-of-time Racket compiler, rather than run a dynamic, interactive IDE on iOS.
So you could build iOS apps using Racket on a host computer, then load those binaries onto an iOS device.
- Bogdanp 6y agoThe Racket runtime is also embedded so you can compile and run arbitrary code at runtime as well.
- dfgdghdf 6y agoWould this violate the App Store rules?
- Bogdanp 6y agoAs far as I know, no. I believe the restriction on language embedding that you might be thinking of was very short-lived.
- e12e 6y agoI'm not so sure - but it might be ok if the racket app is submitted as an interpreter. Less sure, if it is for example used to implement a game engine and game data (code) is downloaded? https://developer.apple.com/app-store/review/guidelines/ https://developer.apple.com/app-store/review/guidelines/ > 2.5.2 Apps should be self-contained in their bundles, and may not read or write data outside the designated container area, nor may they download, install, or execute code which introduces or changes features or functionality of the app, including other apps. Educational apps designed to teach, develop, or allow students to test executable code may, in limited circumstances, download code provided that such code is not used for other purposes. Such apps must make the source code provided by the Application completely viewable and editable by the user.
- nickmain 6y agoOnly if code is downloaded/side-loaded after the app is installed. Racket code bundled with the app will be fine. The gray area is if the app allows the user to create new Racket code.