3 ms·
Jitter is an issue as well. If the packets get routed in different ways the variability in latency might annoy you. Ever had a video call where the person gets
by lordnacho 6y ago
Jitter is an issue as well. If the packets get routed in different ways the variability in latency might annoy you. Ever had a video call where the person gets really slow and then speeds up again?
- nullc 6y agoFor extremely low latency audio, you simply convert most jitter into loss (and the rest into added delay). How annoying the loss depends on the quality of the loss concealment. If your conferencing is 'slowing down' and 'speeding up' then it's simply not a realtime communications medium.