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I streamed all the 3D Zelda games to Twitch except for Skyward Sword because I couldn't comfortably sit at my desk and hold/swing the controller as the game wan
by zapzupnz 6y ago
I streamed all the 3D Zelda games to Twitch except for Skyward Sword because I couldn't comfortably sit at my desk and hold/swing the controller as the game wanted without whacking my hand against all the infrastructure around me (stand mics, lighting stands, etc.).
Between it being incredibly uncomfortable to play (in my situation) and Fi coming up every five minutes to hand-hold me, it was not my favourite thing.
BotW felt freer. I could explore at my own pace and defeat enemies in many more ways than using my weapons. I could use Sheikah Slate abilities, push rocks, send them marching off cliffs, freeze them then plonk them in deep water, etc.
Skyward Sword punished me for sitting still at a desk. BotW didn't. I gave up on Skyward Sword partway during the first temple — which took two four-hour streams to arrive at!
- jbay808 6y agoI totally understand! I probably wouldn't have been able to play it at a desk either. And BotW is better suited to the portability of the Switch as well. I can't imagine trying to play Skyward Sword on the subway or in an airplane seat, but BotW works perfectly for that, and lets you feel like you're roaming an open landscape even when you're being crammed into a sardine tin. But I miss being able to break into a sprint, then at the right moment, jerk my left hand to roll through an enemy's legs and get behind them, spin around and draw my sword while they're figuring out where I went. Or chase them off a cliff with my little remote controlled dronebug. The combat does eventually get a lot more creative than at the start, and the enemies in Skyward Sword (bokoblins especially) felt like they had a lot more personality.