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It’s a weird quote because a lot of nintendo games are endless tutorials or interactive menu that take away from actual play time. I remember this being especia
by baby 6y ago
It’s a weird quote because a lot of nintendo games are endless tutorials or interactive menu that take away from actual play time. I remember this being especially annoying in wii fit as I would just wait a lot between exercises.
- zapzupnz 6y agoChalk it up to cool down time, so you don't over-exert your muscles!
- Wowfunhappy 6y agoWell, that's a different sort of time waster—they're trying to make the games more accessible. You can (and I would!) argue the approach is misguided, but it's not an attempt to optimize engagement metrics or some such. It’s also an approach Nintendo has finally begun to avoid in the past few years, with games like Breath of the Wild.
- agumonkey 6y agoI guess it's best because even though it's time wasted there's no twisted hidden benefit for them (unless more sales but that's kinda expected)
- baby 6y agoI don’t think they’re necessarily getting better, I think some games have always been better than others at that. I’ve never been bothered by intro tutorials in Zelda games or mario games. Time to an actual game in SSB is super fast too. But for some reasons some games are uber slow (mario party, animal crossing)
- Wowfunhappy 6y ago> I’ve never been bothered by intro tutorials in Zelda games I'll take it you didn't play Skyward Sword? :P I think Animal Crossing is also a bit different—it's an experience that's designed to slow you down and make you relax. The speed is a part of what makes it comforting.
- Shared404 6y ago> I'll take it you didn't play Skyward Sword? :P I think Skyward Sword gets a bad rap. It's one of my favourite games, probably tied for my 3rd favourite Zelda game. The tutorials are super annoying.
- Wowfunhappy 6y agoOh, I loved Skyward Sword, I was just talking about the tutorials! I really enjoyed the motion combat, and I think the dungeons were the best in the series.
- saagarjha 6y agoThe motion combat was fun but it's pretty brutal if you have a Wii MotionPlus that slowly drifts :(
- Wowfunhappy 6y agoI think this is just how Motion Plus is for everyone? I got into the habit of re-centering my sword after each swing, which eventually become relatively natural. It will be interesting to replay the game in Dolphin some day with a more accurate motion controller.
- Shared404 6y agoI want Skyward Sword to be released on the Switch for exactly this reason. Actually, it appears possible to use Switch controllers with Dolphin using this[1]. I may have to set this up in the near future. [1] https://github.com/yuk27/BetterJoyForDolphin https://github.com/yuk27/BetterJoyForDolphin
- saagarjha 6y agoBy going through the thing where you place it on a flat surface?
- manojlds 6y agoAnimal Crossing is supposed to be slow. The point of the game is to "waste time"
- Karunamon 6y agoA recent-ish Nintendo design hallmark that i've grown to hate is hiding bits of the game behind a naked hours played counter. I get that there's a call for it, especially for creative games like Mario Maker, but the annoyance is that they don't provide a way for people who know what they're doing to bypass it.