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I want to blame agile methods, you cannot release an unfinished game just because you can patch it quickly. Remember that before the ps3, games could not have
by jokoon 6y ago
I want to blame agile methods, you cannot release an unfinished game just because you can patch it quickly.
Remember that before the ps3, games could not have bugs.
I guess it's time to talk about crunch time and game developer burnout.
- LocalH 6y ago>Remember that before the ps3, games could not have bugs. They could, and did. They even had bugs patched, in the form of later manufacturing runs containing newer builds. This practice goes back to at least the NES.