5 ms·
You can use Chrome extensions to modify Stadia, I used Stadia+[0]. You can force 4k that way even though it's not supported. I don't have any noticable input l
by aequitas 6y ago
You can use Chrome extensions to modify Stadia, I used Stadia+[0]. You can force 4k that way even though it's not supported.
I don't have any noticable input lag but I'm on 70/30mbit fiber with 3-4ms ping to stadia.com. Sometimes the stream quality drops for a sec, but no noticeable frames or audio dropped.
I agree with the darkness being to bright, couldn't fix it with the gamme correction either. I have a feeling the 4k does a little better job in that regard. But overal it's not bothering me to much.
[0] https://chrome.google.com/webstore/detail/stadia%20-extension/bbhmnnecicphphjamhdefpagipoegijd https://chrome.google.com/webstore/detail/stadia%20-extensio...
- chaostheory 6y agoThis makes more sense now. I also noticed lag. Not everyone has access to fiber internet for various reasons.
- aequitas 6y agoI'm really lucky we got fiber connected a few weeks ago, I'm in the Netherlands so broadband is pretty decent overall, but in rural area's connection options lag behind. I tried the game Control streaming demo on a Switch on my previous connection (15/1Mbit DSL with 30/30Mbit 4G backup, avg 30-50ms ping) and though it did work, but it was far from how I experience Cyberpunk now. I wouldn't have bought into streaming gaming with that connection.
- chaostheory 6y agoIn the US, poor internet is mainly due to political reasons. We have a duopoly when it comes to telecoms and ISPs. I’m still disappointed that Google gave up on a nationwide Google Fiber rollout.
- aequitas 6y agoW're heading to a duopoly here as well, but stuff used to be pretty regulated. So w'll have to see where w're heading, but I think regulators/politics will pick up the pace in a few years again. Also it's not as big over here, you can compare our entire country to a American big city metropolitan area. Rural here is maybe 2-5km from the nearest city.
- Hamuko 6y agoI have a 1000/100 fiber connection and the best ping I've gotten is 6 ms. Most often I get 16 ms though.
- mywittyname 6y ago16ms is basically 60fps. That should feel pretty smooth.
- mxskelly 6y ago16ms of network latency has little to do with framerates.
- thebean11 6y agoGotta multiply it by two though, since you need a round trip from your computer -> Stadia -> your computer to get feedback right?
- deleted 6y ago[deleted]
- mywittyname 6y agoPing is measured round-trip. So the game should get your input in ~8ms, process it, then it will take ~8ms for the feedback to return to you. Depending on how user input is processed in a game, this problem can be mitigated.
- thebean11 6y agoOh wow, never realized this..but I guess ping in one direction is hard to measure anyway since it'd require sync'd clocks. TIL!
- adeelk93 6y agoNot just hard, impossible: https://en.wikipedia.org/wiki/One-way_speed_of_light#Theories_in_which_the_one-way_speed_of_light_is_not_equal_to_the_two-way_speed https://en.wikipedia.org/wiki/One-way_speed_of_light#Theorie...
- scotth 6y agoPing to stadia.com? Is that where the stream is coming from?
- aequitas 6y agoNo, but I thought it would be a good reference. I just ran a game and pinged the instance that was streaming (120.37.116.136), funny enough it ping was worse (8ms) than the ping to stadia.com (3ms). Also the IP is no longer pingable once you stop streaming the game. MTR shows something like 20 nodes inbetween me and the instance compared to 6 with stadia.com.
- scotth 6y agoHm, interesting. Thanks for the details.