9 ms·
Having played cyberpunk on PC it's mostly a fancy light show and not a lot of substance. You can't even customize anything past the creation screen, no car pain
by TheGuyWhoCodes 6y ago
Having played cyberpunk on PC it's mostly a fancy light show and not a lot of substance. You can't even customize anything past the creation screen, no car paint jobs no hair cuts and no body modification, no transmog system..
They tried to hide the console issues while reaffirming time and time again that current-gen console will be a first class citizen, that's an EA tactic not something that CDPR I thought I knew would do...
Moreover CDPR was given a $7 million grant to develop the artificial intelligence. This game has one of the worst open-world AI I have ever seen.
Cops spawn on you, the drivers and pedestrians AI is almost non existing. Grand Theft Auto: San Andreas from 2004 is miles ahead of this game.
They even announced that they are "very sorry" and that people can get a refund only that Sony won't refund if you played or even downloaded the game not to mention this game is very badly optimized on AMD systems the current gaming king.
- throwaway98765t 6y agoI’m playing on first gen threadripper and a 580rx card with no major issues, the game is gorgeous and I am having a blast. I agree that the AI is horrible and the UI is a pain, especially when you want to do things like sell a lot of items
- sniglom 6y agoI fully agree. It's mostly a fancy light show and not much more. Gameplay wise, this reminds me of games from the Xbox 360 / PS3 era.
- syndoch 6y agoThe game has an overwhelming amount of very detailed content in the main job and side jobs, and also provides plenty of flexibility in combat if you explore the various upgrade systems. It's an evolution of the Witcher 3, not Grand Theft Auto. Better driver AI and haircuts would be cool, but they're not central to what the game is.
- dawnerd 6y ago> Better driver AI and haircuts would be cool, but they're not central to what the game is. The problem though is the AI is outright stupid right now, and that does affect the game. It doesn't have to be groundbreaking, it just has to not break. Enemies that can see you through a door or try to shoot through the floors is a problem - and probably why performance is so bad.
- ddoolin 6y agoAgreed. I think the AI could use a lot of work. I notice most enemies have some kind of "approach distance" where they won't come any closer. Perhaps it's intentional but if enemies never come closer to engage, at any point in time or their HP, I can just hide behind something a few meters away and pick them off with quickhacks and headshots, even when they're completely aggro'd.
- TheGuyWhoCodes 6y agoIt's worse than that. I was hacking a turret and slowly picking them off one by one while they "approached" me (all of them immediately knew where I was even when I was in cover) and never even engaged with the turret in the middle of the camp blasting them off.
- mike_d 6y agoEnemy combat range is based on the weapon they have. Snipers will hold long range, medium range for rifles and pistols, close range for melee/fists.
- ineedasername 6y agoSeeing through doors is fine in this game. The player can do it to using things like "ping" or taking control of cameras, so I don't mind if enemies can too. Trying to attack through doors isn't very smart though. However I also very much enjoy when AI has an enemy hiding away in some corner trying to hack my brain while I fight off a few others directly. Or when an enemy I'd tagged but lost track of visually has taken a path around me & come up from behind. So there's some problems, but in general it seems okay to me.
- deleted 6y ago[deleted]
- kharak 6y agoPlaying it on PC and I'm really enjoying it. There seem to be two factions: Anyone who expected a GTA like open world game has to be severely disappointed. But if you're there for the story and Cyberpunk look & feel, you'll have a good time. Of course, this excludes the console issues. Console players got shafted. CD Project might be able to fix that to some degree, but the reputational damage is done.
- meddlepal 6y agoPC here, agree it's fun and I think some people are definitely expecting GTA from a developer that has absolutely no experience making something like GTA. GTA is GTA because Rockstar perfected the formula and the engine over several iterations of the game. I'm sure every GTA is a mountain of work to create, but its a considerably smaller mountain than starting from scratch. But putting GTA aside, I don't think CDPR ever promised to create a Cyberpunk-GTA clone. There's a lot of small bugs. It doesn't run particularly well, but I'll say it again - the core game is fun and story well written. I'm taking a break, but I look forward to revisiting after the first few big patches. Edit: One thing that's always worked for me is to amortize the cost of purchase by time played. If I get only six hours of Cyberpunk 2077 played at $60. That's 10/hr for entertainment... which is better than a lot of stuff. I'll probably sink 50 or 60 hours into the game completing the main story. That's $1/hr of entertainment... ridiculously good value. Gamers are so cranky.
- castratikron 6y ago550 hours on Overwatch, 11 cents an hour is pretty good.
- friendlybus 6y agoSome people spent hours in No Man's Sky too. The cost per hour only matters if you can put up with 'flaws'. Most expected the latest and greatest, what they got was not that. Every hype/drop cycle is the same, but this cycle is filled with more valid complaints than normal, depressingly. People felt burnt on Oblivion in 2013 because it was boring green forests and unappealing face design. That game pretty much worked for hundreds of hours of content. Cyberpunk can't even get the basic mechanics right.
- CivBase 6y ago> that's an EA tactic not something that CDPR I thought I knew would do... EA gets a lot of well-deserved criticism, but it's important to recognize their behavior is typical of all major players in the games industry. The whole thing is rotten and you shouldn't trust any of them. They certainly haven't earned it. Always wait for reviews.
- TheGuyWhoCodes 6y agoI'm not saying it's all bad. The art style is amazing, the sound track is awesome. The lips sync, facial expressions and body movement are pretty damn good. Yes there some nice side missions and the main story line is ok I guess but it's not really cyberpunk or really engaging. They advertised it as a cyber punk open world RPG and promised so many things and then literally changed the marketing of the game to an action shooter after the game came out...
- ineedasername 6y ago* it's not really cyberpunk* Having read a bunch of great (and not so great) cyberpunk fiction from the 80's & 90's, that's actually a theme that really shines through here for me. Crazy cybernetics & brain/computer interfaces, hacking, drugs, weird AI doing things like running a transport/security company with some splinter groups that have existential crisis... I really get that original cyberpunk vibe.
- Pfhreak 6y agoYour main character says not all cops are bastards. Strong punk energy. eyeroll It's extremely a game that is pastiche of cyberpunk, diving neither into the cyber nor punk beyond skinning things. Where's the Ghost in the Shell examination of the self? Where's the dive into what it means to have modifiable bodies? Where's the anti-establishment story (oh wait, the game opens with praise of the cops by multiple characters, including V). For a game that wants to be cyberpunk, it sure relies on a lot of stereotypes about people and what they can be. To me, it reads a lot like a Boomer/GenX take on what they remember cyberpunk being (NEON AND CHROME) and not an actual understanding of the genre (exploration of what it means to be a human in a corporate, transhuman world.) If you want to play an actual cyberpunk game, check out Umurangi Generation or Shadowrun: Dragonfall. The Final Fantasy 7 Remake that came out this year is more cyberpunk than Cyberpunk. That said, the game is a serviceable noire and shooter with some extremely always on aesthetic choices which aren't really my taste but they might be other's tastes.
- nkohari 6y ago
- cbozeman 6y agoSo fortunately I've never played any open-world game except for Skyrim, which just didn't really hold my interest... or maybe it was the fact I lost my save game due to a faulty SSD, I dunno. At any rate, I love this game. I love the story. I love Night City. I love the graphics. I won't lie and say I'm a huge Cyberpunk pen & paper fan; I'm not. I knew more about Shadowrun than Cyberpunk, and that was from the old SNES game and Shadowrun Returns. However, I've talked with hardcore Cyberpunk pen & paper players, and they say its un-fucking-believable how well CDPR has brought to life the Cyberpunk universe in this game. Yes, there are bugs. I have every confidence though that CDPR will iron all this shit out like they did with The Witcher III. This will be a great game by mid-to-late 2021, in every sense of the word. I genuinely hope in Cyberpunk 2077 II that they'll be able to flesh out the game world, because I really love this game and this world.
- pbourke 6y agoI played the pen and paper way back in the day, and I agree. They have absolutely nailed the aesthetic: a dusting of kitsch and campiness that isn’t over the top. I’m also enjoying the story and game mechanics. It’s my first open world AAA title, so I don’t have much to compare it with, but I’m having fun!
- winrid 6y agoSure, maybe it will be a great game in six months. But you don't buy a new car and say "in six months this is going to be a great car" - you have expectations when you put the money down...
- cbozeman 6y ago> But you don't buy a new car and say "in six months this is going to be a great car" Sure you do, because we're moving to a new type of reality whereby software is a determinant of features. A lot of people haven't gotten the memo on this yet though. All Tesla vehicles ship with everything necessary for Autopilot, all the hardware and sensors. If you want to turn it on, you just unlock it with software. Tesla vehicles also get feature updates regularly. Computer hardware has been this way for awhile. NVIDIA specifically has a history of improving the performance of their GPUs simply with new driver updates, in some cases with ridiculous performance gains on the order of 7-10%. Just from software optimization. A video game is purely software, so the optimization limits are truly limited only by the hardware upon which it is run and stored.
- freeflight 6y ago> Having played cyberpunk on PC it's mostly a fancy light show and not a lot of substance. That really depends on individual expectations. With many people treating the game like the second coming of gaming Jesus a lot of the disappointment was pretty much guaranteed. Personally I didn't expect anything like that, I was hoping for an open world Deus Ex like, with a more "colorful" setting, and that's pretty much what I got. > not to mention this game is very badly optimized on AMD systems the current gaming king. AMD has been the "current gaming king" only since Zen 3 desktop release, which happened just last month, most of these CPUs are still completely impossible to buy at actual MSRP. Regardless of that even Zen 2 is mostly performing very well with the game [0], which the HEXedit fix will only improve once it's patched in officially. In that context this complaint sounds very much like still complaining about the lack of an epilepsy warning; Sure it's not great to overlook something like that, but it's inane to act as if these are unfixable and nonredeemable issues, particularly in an industry where "games a service", releasing early access products, has become the new low-key norm even for much bigger publishers. [0] https://youtu.be/-pRI7vXh0JU https://youtu.be/-pRI7vXh0JU
- SulfurHexaFluri 6y agoAMD has been very popular in gaming PCs for the last 3 years now. The Zen 2 release offered 99% of the gaming performance of an intel chip at a fraction of the cost and it completely blows away intel in non gaming workloads so its what most people picked unless spending an extra $300 for 2fps is your thing.
- freeflight 6y ago> The Zen 2 release offered 99% of the gaming performance of an intel chip Zen 2 is a good deal for it's overall versatility and particularly the amount of physical cores one gets for the amount of money paid. But gaming wise Zen 2 struggles to keep pace with any Intel CPU above the 10600k, particularly when the Intel's are overclocked, where they have much more headroom than both Zen 2 or Zen 3. Meaning that anybody who wanted maximum gaming performance, above all else, had pretty much no other choice except for Intel, that only changed with Zen 3, last month. Now with Zen 3 AMD has the "crown" in both gaming and productivity with CPUs like the 5900x, but that comes at the cost of a price premium as Zen 3 is not nearly as generously priced as Zen 2.
- zeouter 6y agoI've seen it summarised as maybe a mile wide and an inch deep, that there aren't particularly interesting systems at play, there isn't actually much meat to the pretty bones.