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Oh the fond memories. I remember being able to develop immersive multi-touch experiences and prototypes using ActionScript 3; there was a cottage industry of bu
by nakedgremlin 6y ago
Oh the fond memories. I remember being able to develop immersive multi-touch experiences and prototypes using ActionScript 3; there was a cottage industry of businesses supporting these types of application builds. All this existed before the surge of JavaScript innovation and, of course, the entire modern mobile app ecosystem.
- thanksforthe42 6y ago(it was the Apple ecosystem that killed flash)
- angry_octet 6y agoAt the time, it was said to be because Flash was using too many cycles to be responsive on the iPhone, but I wonder if it wasn't a sensible security decision too.
- thanksforthe42 6y agoDoesn't surprise me Apple chose the laziest solution. Not like their customers care.
- angry_octet 6y agoIt isn't like Apple had the ability to re-architect Flash for their platform. Not supporting Flash on iOS was a huge push towards HTML5 (and native iOS apps). Steve Jobs, "Thoughts on Flash",2010 https://web.archive.org/web/20170615060422/https://www.apple.com/hotnews/thoughts-on-flash/ https://web.archive.org/web/20170615060422/https://www.apple...
- thanksforthe42 6y agoI don't know if it's responsible to reference a propaganda outlet. This is the same organization that lies about privacy and security.. Anyway on topic. Their competition made a safe flash environment. And pages would ask if you wanted to run Flash. And native iOS apps are bad for everyone. Vendor lock-in is bad for customers. It's bad for programmers who are at the will of Apple. You can see them fighting against web apps to this day. They are a horrible company and bad for capitalism. You should recognize yourself as an apologist.
- pwinnski 6y agoTheir competition tried to support Flash, and managed to deliver only a buggy, slow implementation with security issue, and only some time after iPhone's launch. One can believe Apple deserves to be disassembled and still understand that Flash was bad technology, with only Adobe to blame.
- rchaud 6y agoThe push towards HTML5 stopped dead in its tracks once streaming audio and video became doable without Flash. There's so much more functionality Flash was capable of, functionality that isn't possible without a nearly expert-level understanding of Javascript.