3 ms·
I do not agree. Look at the AnandTech Speedometer 2.0 metric. https://www.anandtech.com/show/16252/mac-mini-apple-m1-tested/2 https://www.anandtech.com/show/16
by xbar 6y ago
I do not agree. Look at the AnandTech Speedometer 2.0 metric. https://www.anandtech.com/show/16252/mac-mini-apple-m1-tested/2 https://www.anandtech.com/show/16252/mac-mini-apple-m1-teste...
The 8GB Macbook Air at $899 educational is faster, and will feel faster, than any laptop that anyone has owned or thought of owning at that price point.
Millions of buyers who need laptops for *-at-home activities will sing its performance praises on Sheets and Salesforce.
The "I need 16GB crowd" of content creators need more RAM and GPU but they are a tiny fraction of the market for laptops.
- epistasis 6y agoI guess my point is that any such gains are temporary and will soon disappear with the next release of software, or with the next website redesign. MS Office apps, for example, are horrifically unresponsive on Macs. Switching the ribbon to a new view has 700-1000ms of lag on my 2.4 GHz i5. Maybe an M1 brings it to 350ms. Once MS developers start developing on an M1 laptop, the developers will change code, and it will slow down, and until it gets slower than it currently is, the code will not be optimized. This is what I mean about software being like a gas rather than a liquid. Any new CPU performance will be consumed by developers because their threshold for performance optimization changes with each new performance improvement.
- xbar 6y agoI run MS Office local apps on my 2018 MBP 15" 6-core. They are slow. I agree the M1 will never make them feel better. Neither will the M2 or M3. They will always be slow. If they were ever going to be fast, they would already be fast. They are a software problem unto their own.
- epistasis 6y agoSearching on the Costco website has a 2-3 second delay between each entry for me. I think there are two routes to making software faster for users: 1) intense education of developers and rewarding them properly for keeping software responsive, and 2) only letting them develop on 5-10 year old hardware. I'm not really sure 1) would work with many teams, but I'm pretty sure 2) would.
- skrtskrt 6y agoMS Office apps have always been (possibly intentionally?) horrifically bad on Mac. Not a great benchmark IMO. The average Joe user just uses a browser and something like Spotify. Even most word processing by college students is in Google Docs now - very few people I knew bought MS Office for their Macs when I was in college 5 years ago, even with a $99 student license through the school.
- epistasis 6y agoIt's a perfect benchmark because even 20 years later performance is only getting worse, rather than better. Developers will use all available resources until their is pressure to be more efficient. This is not a critique of developers, this is the nature of software. Unless critical development time is spent making sure that software is responsive, it will only ever have barely acceptable performance. Which is why new, faster CPUs have very little effect on users. Any performance gains will be gobbled up by new software frameworks that promise better use of developer time, but which may come at an absolutely tremendous cost of UI responsiveness. Spotify, Slack, Office on Mac, hyper complex JavaScript web frameworks... all will continue to take more and more CPU cycles that are available.
- deleted 6y ago[deleted]