4 ms·
Maybe the gaming part.
by gsich 6y ago
Maybe the gaming part.
- aNoob7000 6y agoIf porting IOS games is easy then gaming for most people shouldn't be an issue.
- fiblye 6y agoI feel like the demand for desktop versions of simple phone games is pretty low. Mac users who hope to play anything from their steam library or dual boot Windows are going to be very disappointed.
- sgerenser 6y agoTo the extent that games are made available for MacOS/ARM in the first place (admittedly a sticking point), it looks like these machines will be able to play most of them reasonably well. Certainly much better than most of Apples previous machines with integrated graphics or low end discrete GPUs.
- katbyte 6y agoI work on multiple OSX machines, servers run linux, and i have a single windows machine just got the few games that can't be run elsewhere.
- lsllc 6y agoiOS games/apps run on Apple Silicon Mac, so that by itself opens up a huge gaming market.
- gsich 6y agoCasual gaming market.
- viro 6y agoumm there are more ports than you think.
- jimbokun 6y agoIn other words, the biggest gaming market.
- gsich 6y agoMaybe, but distinct from real "gaming".
- xodice 6y agoA game is a game. There is no "real gaming". Apple Arcade with a Xbox controller paired to a Mac is actually a fun gaming device for some types of gamers. Genshin Impact is a great game that is on iOS in addition to "real consoles". Oceanhorn 2 is an amazing game that was originally on Apple Arcade and brought to Nintendo's "real console". There is also quite a number of ports that I think you aren't aware of.
- gsich 6y agoThere is a difference between Tetris on Facebook versus Dota or CSGO on PC. The later is "real gaming", the former not. The border might be a gradient. It's like calling yourself a programmer because you can set a timer on your VCR. (dated but still accurate)