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I self learned pygame in high school, 15 years later I’m still using it for mapping and rendering - I probably shouldn’t, but I find the library just so damn in
by hsbauauvhabzb 6y ago
I self learned pygame in high school, 15 years later I’m still using it for mapping and rendering - I probably shouldn’t, but I find the library just so damn intuitive.
Congrats To the pygame team, and thank you for being the core tool which truly taught my objective code, and many UI design concepts (:
- themodelplumber 6y agoThat's cool, what kind of mapping and rendering are you doing with it?
- hsbauauvhabzb 6y agoAgain things I shouldn’t be using it for. I plotted latency/ping on a map When I was having pretty bad internet trouble in early Uni. I rendered some pixel-perfect shapes when building a stub website (At the time I didn’t know how to use Inkscape). I think at some point I visualised exponential mathematical algorithms too. My initial project was to build a media center similar to Kodi. It was horrible, pseudo-objective, and built UI components from event and pixel blitting primitives. It was a year 12 project (in a ‘pick your project’ non IT class). It probably actually pushed me to complete year 12, and gave me a good foundational basis for IT at uni. I was a ‘troubled’ student who hated school, was bullied pretty bad, and hung out with people actively abusing drugs and alcohol. 15 years on am thankful I’m not a methhead, I’m sure that Kodi project had a part in saving me no matter how unstable and poorly written it was.