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> For us, the ultimate benefit of being a native macOS app is that it puts the choice in your hands. Except the choice of using another brand of computer.
by benhurmarcel 6y ago
> For us, the ultimate benefit of being a native macOS app is that it puts the choice in your hands.
Except the choice of using another brand of computer.
- henriquez 6y agoAnd this is why I choose not to use Sketch.
- whywhywhywhy 6y agoIn the current world where Apple's computer choices are so restricted, locking yourself into that platform seems a bad idea. I was a Mac only user for about 19 years but was forced to use PCs again recently because Apple just didn't sell a machine the level of performance I need for 3D/Video work, even if money were no object. I mean they sell the Mac Pro again now but it's embarrassing how much it's put to shame for a fraction of the price when you can just use gaming GPUs for a CUDA render engine. Figma has been a godsend allowing me to do my 2D design work on any platform.
- Razengan 6y ago> Apple just didn't sell a machine the level of performance I need for 3D/Video work, even if money were no object. What level of performance do you need and how does the latest Mac Pro with AfterBurner and whatnot fall short of it?
- whywhywhywhy 6y agoSorry that statement was when iMac Pro was their only contemporary machine which is when I built my current PC system which still outperforms the current iMac Pro by a large margin. Most of my work is in OctaneRender If I were to do a build today: I'd buy Threadripper 24 core = £1245 For Apple this would be 24 Core Xeon from Apple = £6000, just for the processor on top of the base price of £5000 I'd buy RTX 3090 (OctaneBench score 670) £1399 For Apple Radeon Pro Vega II Duo (OctaneBench score 412) £5200, I could buy 3 3090's for that price... It's just no contest, £3500 machine outperforming something over £16,000