4 ms·
Epic did for a time only distribute their game through their launcher, available only as an APK from their website, but they eventually capitulated to Google's
by Fej 6y ago
Epic did for a time only distribute their game through their launcher, available only as an APK from their website, but they eventually capitulated to Google's policies and listed Fortnite on the Play Store. They did this because it is evidently not realistically possible for a commercial app to be distributed outside of the Play Store and reach a critical mass of the Android userbase, whatever the cause(s) may be.
Google has made the process of installing alternative app stores obtuse enough that general consumers might not do it. It's not that obtuse, especially to readers of this site, but it looks as though it's enough. There's also the restriction that app installs and updates cannot be done in the background.
Another possibility, or perhaps in addition to the above, is that the general public never goes outside of default app stores to search for games, or is never persuaded to do so. It's the path of least resistance to only use the one(s) included with the phone. Fortnite is the one attempt at a massive enough scale that could have broken this pattern, but it didn't, even though they had Fortnite on all the other platforms to use as an ad, which targets exactly the people most likely to jump through the hoops.
- shirakawasuna 6y agoSideloading is definitely a pain in that the Google Play Store is given privileges so long as you don't have root (the vast majority of people don't). For example, while the Google Play Store can automatically update 10 apps at a time, other stores (such as F-Droid) require you to manually approve and update every single one, waiting for the installation to complete.
- fireattack 6y ago>Google has made the process of installing alternative app stores obtuse enough I do agree an average user would feel the warning intimidating, but I don't think it's obtuse (or do you mean obscure?) at all. If anything, it's pretty explicit. If you try to install apk from say, your browser (the most likely scenario for Fortnite), the system would ask you to give it the privilege to install "unknown/unsafe app" or whatever it's called. And you only need to change this setting once. Later you can just directly install any APK from this app (browser).
- ThatPlayer 6y agoI think the bigger issue is 3rd party apps installed this way do not get any permissions to auto update (either itself or other apps). This makes it near impossible to make an app store that competes with any system app store as you do not get 1 click installing or updating. Or for the app to even update itself. So a user who has 10 updates on a different app store would have to click through 10 install prompts just to update.
- morsch 6y agoThat is a big issue and I wish we could force Google (and Apple for that matter) to change it. For the longest time, I thought the Fdroid people didn't want this feature, turns out they can't do it on vanilla Android.
- ThatPlayer 6y agoYep. If you have a rooted Android phone, Fdroid does have a separate package you can install for that feature https://f-droid.org/en/packages/org.fdroid.fdroid.privileged/ https://f-droid.org/en/packages/org.fdroid.fdroid.privileged...
- sullyj3 6y agohttps://www.merriam-webster.com/dictionary/obtuse https://www.merriam-webster.com/dictionary/obtuse 2.b: "difficult to comprehend : not clear or precise in thought or expression". I think that makes sense.
- bogwog 6y ago> the system would ask you to give it the privilege to install "unknown/unsafe app" A tech savvy android owner wouldn't think twice about that. Anyone else (the vast majority of customers) would likely not continue, either because they're scared of something they don't understand (Fear Uncertainty and Doubt, aka "FUD"), or because they're annoyed and confused by having so many popups which they don't want to read. Whatever the case, the UI/UX flow of getting your product onto a customer's device is critical. It's why companies pay OEMs so much money to preinstall their software onto their devices. Optimizing the customer experience is one of the most important ways to beat the competition. It's an investment that provides value directly to the consumer. But Google is restricting competitors from doing that. If you want to compete with Google, you need to force all your customers through the Google-designed funnel of scary warning and repeated technical popups. This limits competition, and harms consumers.
- amitheonlyone 6y agoI believe that the warnings you get when trying to install an APK downloaded using the browser is necessary. Especially with older people, it is much like a firewall and will prevent them from installing malware or 'spammy' apps.
- watwut 6y ago> They did this because it is evidently not realistically possible for a commercial app to be distributed outside of the Play Store and reach a critical mass of the Android userbase, They won't reach critical mass on Android, cause the game runs on very few phones.