3 ms·
People like to argue this point because there are rare exceptions when it isn't true, but yes, generally the faster the things finishes, the less energy you use
by gameswithgo 6y ago
People like to argue this point because there are rare exceptions when it isn't true, but yes, generally the faster the things finishes, the less energy you use. It is a fine rule of thumb to use in absence of direct power draw.
- corysama 6y agoIn SDK docs for the GameBoy Advance there was a note along the lines of "Even if your game is so simple that it does not require the full speed of the (16.78 MHz) machine, please put effort into optimizing it anyway so that it can spend more time sleeping in the low-power PAUSE instruction. Your players will notice the difference in battery drain and they will tell their friends."