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Really sad that they are getting out of PC based VR. That said, my rift has been sitting in a corner for a year. I was really impressed from a technical perspec
by brutus1213 6y ago
Really sad that they are getting out of PC based VR. That said, my rift has been sitting in a corner for a year. I was really impressed from a technical perspective and felt the tech showed great promise. Good for HTC I guess.
- ccktlmazeltov 6y agoare they really though? With the link it does make the quest a PC VR headset no?
- filoleg 6y agoYou are correct, the parent comment is just misinformed. Oculus is indeed "getting out of PCVR" in a sense that they won't have a device that does only PCVR in the future, yeah. But both Quest and Quest 2 support PCVR functionality that works the exact same way Rift does, natively and very smoothly. With that in mind, it just doesn't make sense for Oculus to release a PCVR-only device, if their standalone-capable devices can support PCVR just as fine.
- damnyou 6y agoIt's not nearly as smooth, there's noticeable latency: https://forums.oculusvr.com/community/discussion/91177/what-latency-numbers-are-you-seeing-in-oculus-link https://forums.oculusvr.com/community/discussion/91177/what-...
- tomnipotent 6y ago> That said, my rift has been sitting in a corner for a year Same. When "Half-Life: Alyx" was released, I started the motions of setting up my Oculus with the sensor towers, remembered how tedious it was, and promptly put it back. Sounds like the Quest 2 solves all of that.
- jugg1es 6y agoI seriously doubt the Quest 2 will be able to run Alyx. My mid-range PC can't handle it on the Oculus (I think due to some heavy lifting Steam had to do to integrate with the Oculus)
- jon-wood 6y agoOcculus Link allows tethering to a PC via a USB cable, and Virtual Desktop can do SteamVR over WiFi. When I first heard of Virtual Desktop I was dubious, but on a good quality network it’s ridiculously good.
- worldsayshi 6y agoIndeed, I was very sceptical that it would work on my ISP provided wifi-router but it worked flawlessly. Although I've only played Alyx where you probably have some subconscious latency tolerance. It's so strange that they don't package wifi based oculus link as an out of the box feature.
- jon-wood 6y agoIt wouldn't surprise me to see it appear as a standard feature at some point, but it'll take a while for them to tune it to properly cope with all the awful wireless access points out there. Virtual Desktop can get away with occasionally having problems connecting to your computer, or latency introduced by being on a bad network, because its 3rd party software which requires a bit of technical knowledge just to be able to get it installed with SteamVR support. That filters out the people who aren't going to understand the concept of network latency somewhat, but having it as a standard feature would mean anyone with £300 to spend on a Quest is going to expect it to work perfectly everytime.
- filoleg 6y agoAlyx is a PCVR game, not an Oculus Quest standalone game. You aren't expected to be able to run it standalone, you are expected to run it the same way you would run it on any other VR headset - by connecting it to your PC using a cable (or using wireless solutions).
- noir_lord 6y agoI’ve really enjoyed the RiftS because of its zero setup but wouldn’t buy it’s replacement if there was one from Oculous because Facebook. G2 next for me I think.
- TwoBit 6y agoOculus isn't getting out of PC VR. They are converging on a single headset for both PC and standalone VR.