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>A game deployed to an iPhone could theoretically be acquired through an alternative app store or just direct download. You can't have your cake and eat it too
by tw04 6y ago
>A game deployed to an iPhone could theoretically be acquired through an alternative app store or just direct download.
You can't have your cake and eat it too. A game produced with the Unreal Engine could just as easily be created through a natively developed engine or another licensed engine instead of Unreal. Unity, for instance:
https://en.wikipedia.org/wiki/Unity_(game_engine) https://en.wikipedia.org/wiki/Unity_(game_engine)